Rigging animals is painful. Weight painting quadrupeds, setting up IK chains, figuring out spine deformation — it's hours of tedious work even for experienced riggers.
Animate Anything is an AI-powered service that handles automatic rigging and animation for animals, insects, birds, and other non-human creatures. Upload your mesh, adjust a few bones, and get a fully rigged character with walk, run, idle, and jump animations — in about 5 minutes.

💰 Pricing
After registering, go to the Animate Anything section.
Free Plan
One rigging + animation for a single mesh. Enough to test the workflow and evaluate quality.
$25 Package
Usually enough to rig and animate 4–5 models, depending on complexity.
🔧 Mesh Preparation in Blender
Before uploading, you need minimal preparation in Blender (or any 3D software):

- Apply Scale and Rotation — reset them to 1
- Set pivot to center — use Set Origin → To Geometry
- Clean mesh — no holes or major topology issues

Export to FBX with default settings — that's all you need.
📤 Uploading and Classifying
After uploading your model, give it any name you like. The important step is classification by name.

💡 Pro Tip: Use Similar Animals
If your creature doesn't exist in the library (like a bison), use a closest alternative — like "bear" or "cow". The goal is to match movement patterns so the AI can animate more accurately.
📁 Choosing a Category
The site will ask you to choose a main category:

Available Categories:
For our fox, selecting Four-legged lets the system automatically determine the best subcategory (like "canine and feline").
🦴 Rigging Stage
In the Rig stage, you need to manually adjust the generated skeleton to match your mesh:

- Position bones according to the model's anatomy
- Use the hints in the right-side panel (Bone Guide)
- Color coding helps: Spine, Tail, Limbs, Head & Neck
Once aligned, click Generate Rig & Animate. After a short processing time, animations become available.
🎬 Generated Animations
The AI generates a set of predefined animations based on your creature type:


✅ When to Use This
Animate Anything lets you skip the tedious parts of animal rigging:
- No manual weight painting
- No complex IK setup
- Base animations included
- Works with AI-generated meshes
Perfect for prototyping, indie projects, and fast pipelines for Unreal Engine or Unity.